HaptX, a start-up with offices in Seattle and San Luis Obispo, California, has launched a Gloves Development Kit for advanced simulation with haptic feedback. The wired-up VR ‘gloves’ are said to deliver “realistic touch feedback” and “natural interaction”, suitable for applications in design and engineering, as well as in virtual training and learning environments.
Each glove of a pair features 130 tactile actuators and microfluidic technology to provide realistic sensations across the hand and fingertips, with force feedback and advanced motion tracking. Combined with a VR headset, the Gloves can reproduce the full human-machine interaction. The accompanying SDK (software development kit) supports both the Unity and Unreal Engine 4 game engines, allowing for upgrades and the addition of new content.
“Leading automotive and aerospace companies can touch and interact with their vehicles before they are built, radically reducing time and cost for design iterations,” said HaptX founder and CEO Jake Rubin in a statement. “Industrial and government organizations can deploy virtual training solutions that build real muscle memory, providing a safe, cost-effective and flexible alternative to live training.”
HaptX, a venture-backed firm with 35 employees, launched the Gloves Development Kit simultaneously this week at the GeekWire Summit in Seattle and the Future of Storytelling Summit in New York. As its released image suggests, the technology could be well-suited for the development of automotive HMI.